| Combat Arms Logger (UPDATE 14-11-2017) |
| Credits : nDeleted & Albarellag [PRIVATE] |
#############################################
// # Engine.exe #
#define ADDR_DeviceGame 0x7DB480
#define ADDR_LTClientEXE 0x48EAE0
#define ADDR_SendToServer 0x47D8E0
#define ADDR_WorldToScreen 0x49ABC0
#define ADDR_DrawPrimitive 0x754E30
// # CShell.dll #
#define ADDR_GameStatus 0x37C534C4
#define ADDR_MTW 0x373B5549
#define ADDR_WeaponSet 0x37CACA08
#define ADDR_UnlimitedAmmo 0x374BFE27
#define ADDR_LTClientDLL 0x37C3C3B0
#define ADDR_PlayerByIndex 0x371B34F0
#define ADDR_GCS 0x37C7C9D0
#define ADDR_PlayerManager 0x37C7CAB4
#define ADDR_PlayerStatus 0x37C58618
#define ADDR_WeaponMGR 0x37CAD08C
#define ADDR_NoRecoil 0x373BCAE8
#define ADDR_NoReload 0x374C8ED2
#define ADDR_Rapidfire 0x374C994E
#define ADDR_GetConsoleInt 0x37435E60
#define ADDR_LTCommon 0x37CB0668
#define ADDR_BuildFont 0x376535D0
#define ADDR_GetFontHandle 0x373D61B0
#define ADDR_FillFont 0x37654280
#define ADDR_FontECX 0x37CA633C
#define ADDR_LTCSBase 0x37C3C360
#define ADDR_ESPNames1 0x371223D2
#define ADDR_ESPNames2 0x3712245D
#define ADDR_SuperBullets 0x374C3D96
// # PushToConsole #
#define ADDR_Consoles 0x37C1DEC8
#define ADDR_Statitics 0x37C1DEF4
#define ADDR_FPS 0x37C1DED0
#define ADDR_Jump 0x37C238B8
#define ADDR_PickUP 0x37C2B7CC
#define ADDR_BaseMoveAccel 0x37C23798
#define ADDR_StartAccel 0x37C237BC
#define ADDR_MaxAccel 0x37C237E0
#define ADDR_AccelInc 0x37C23804
#define ADDR_WalkVel 0x37C23828
#define ADDR_BRunVel 0x37C23870
#define ADDR_FRunVel 0x37C2384C
#define ADDR_SRunVel 0x37C23894
#define ADDR_DuckVel 0x37C238DC
//#############################################
//# SCANNER RESULTS #
//# Endereços pegos : 42 #
//# Endereços não pegos : 0 #
//#############################################






0 comentários:
Postar um comentário